C# Programming

Mastering Method Passing in C#

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C# empowers you to pass methods as parameters to functions, significantly enhancing code flexibility and reusability. This capability is pivotal for implementing callbacks, event handlers, and strategic patterns where runtime behavior dictates the specific action. This article explores diverse approaches to achieve this, focusing on custom delegates, Func<>, and Action<>.

Table of Contents

Using Custom Delegates to Pass Methods as Parameters

Delegates in C# serve as type-safe function pointers. Crafting a custom delegate offers granular control and clarity when the method signature deviates from the built-in Func<> or Action<> delegates. Consider a function performing an operation on a number and then displaying the result, where the operation itself is a parameter.


// Define a custom delegate
public delegate double MathOperation(double x);

public class Example
{
    public static void PerformOperationAndPrint(double num, MathOperation operation)
    {
        double result = operation(num);
        Console.WriteLine($"Result: {result}");
    }

    public static double Square(double x) => x * x;
    public static double Cube(double x) => x * x * x;

    public static void Main(string[] args)
    {
        PerformOperationAndPrint(5, Square); // Output: Result: 25
        PerformOperationAndPrint(5, Cube);  // Output: Result: 125
    }
}

MathOperation acts as a delegate representing a method accepting a double and returning a double. PerformOperationAndPrint accepts this delegate, enabling the use of Square, Cube, or any conforming method.

Leveraging the Func<> Delegate

Func<> is a generic delegate representing a method with zero or more input parameters and a return value. Its built-in nature simplifies many scenarios. Let’s refactor the previous example:


public class Example
{
    public static void PerformOperationAndPrint(double num, Func<double, double> operation)
    {
        double result = operation(num);
        Console.WriteLine($"Result: {result}");
    }

    public static double Square(double x) => x * x;
    public static double Cube(double x) => x * x * x;

    public static void Main(string[] args)
    {
        PerformOperationAndPrint(5, Square); // Output: Result: 25
        PerformOperationAndPrint(5, Cube);  // Output: Result: 125
    }
}

This achieves the same outcome with less code. Func<double, double> specifies a method accepting a double and returning a double. Generic type parameters adapt to various method signatures (e.g., Func<int, string>).

Utilizing the Action<> Delegate

Action<> is a generic delegate for methods with zero or more input parameters and a void return type (no return value). Use it when methods don’t return values.


public class Example
{
    public static void PerformAction(string message, Action<string> action)
    {
        action(message);
    }

    public static void PrintMessage(string msg) => Console.WriteLine(msg);
    public static void PrintMessageToUpper(string msg) => Console.WriteLine(msg.ToUpper());

    public static void Main(string[] args)
    {
        PerformAction("Hello, world!", PrintMessage);       // Output: Hello, world!
        PerformAction("Hello, world!", PrintMessageToUpper); // Output: HELLO, WORLD!
    }
}

Action<string> represents a method accepting a string and returning nothing. PerformAction uses this to execute various printing actions.

Conclusion

Passing methods as parameters is a powerful C# feature. Custom delegates offer maximum control, while Func<> and Action<> provide convenient built-in solutions. The best approach depends on your application’s specific requirements. Mastering these techniques is key to writing more adaptable and maintainable C# code.

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